Skip to content

Rules

The written rules, and the ones players actually enforce.

Six pages. Mojang’s licence is the floor. Every good world adds a second one: don’t grief, don’t cheat, don’t rot the chat.

  1. 01Mojang’s EULAWhat the licence and usage guidelines actually allow: mods, servers, selling access, and using the brand.Read this section
  2. 02Age ratings and accountsPEGI and ESRB, why chat is the real risk, and how family settings and invites beat public servers.Read this section
  3. 03Player rulesGriefing, theft, cheats, claims, chat and farms — the rules almost every surviving world enforces.Read this section
  4. 04Realms and small SMPsA ten-person world still needs written rules, one operator, and a backup that is not a rumour.Read this section
  5. 05Public serversWhere the extra rules live, what a typical ban list covers, and how appeals are supposed to work.Read this section
  6. 06Staying safePasswords, fake launchers, where mods should come from, and why Mojang will not DM you first.Read this section