Tools
The drumsticks are only half the meal.
Hunger is the bar you can see. Saturation is what empties first. Golden carrots win the second number. Steak wins the first.
| Food | Hunger | Saturation | Note |
|---|---|---|---|
| Golden carrot | 6 | 14.4 | Best everyday saturation. Costs gold. |
| Steak | 8 | 12.8 | Cooked beef. Ties cooked porkchop. |
| Cooked porkchop | 8 | 12.8 | Same numbers as steak. |
| Rabbit stew | 10 | 12 | Highest hunger. Doesn’t stack. |
| Cooked mutton | 6 | 9.6 | Better than it looks. |
| Cooked salmon | 6 | 9.6 | The fish worth cooking. |
| Golden apple | 4 | 9.6 | Absorption and a short Regeneration. |
| Enchanted golden apple | 4 | 9.6 | The fight-saving one. Not craftable. |
| Cooked chicken | 6 | 7.2 | Fine. Saturation is the disappointment. |
| Mushroom stew | 6 | 7.2 | Bowl comes back empty. Doesn’t stack. |
| Beetroot soup | 6 | 7.2 | Same as mushroom stew. |
| Bread | 5 | 6 | Reliable, and the saturation is only average. |
| Baked potato | 5 | 6 | Same as bread. Farms easily. |
| Cooked cod | 5 | 6 | Weaker than salmon. |
| Pumpkin pie | 8 | 4.8 | Fills the bar, then you get hungry again. |
| Carrot | 3 | 3.6 | Eat the gold version if you can. |
| Apple | 4 | 2.4 | A snack, not a meal. |
| Honey bottle | 6 | 1.2 | Clears poison. Poor travel food. |
| Melon slice | 2 | 1.2 | Stacks. Doesn’t stay with you. |
| Cookie | 2 | 0.4 | Almost no saturation. |
| Sweet berries | 2 | 0.4 | Same problem as cookies. |
Hunger is out of 20, which is ten drumsticks. You regenerate health on your own while hunger is at 18 or above and saturation is left. Stews don’t stack. These figures are the Java values players quote; Bedrock matches them for this list.