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The drumsticks are only half the meal.

Hunger is the bar you can see. Saturation is what empties first. Golden carrots win the second number. Steak wins the first.

FoodHungerSaturationNote
Golden carrot614.4Best everyday saturation. Costs gold.
Steak812.8Cooked beef. Ties cooked porkchop.
Cooked porkchop812.8Same numbers as steak.
Rabbit stew1012Highest hunger. Doesn’t stack.
Cooked mutton69.6Better than it looks.
Cooked salmon69.6The fish worth cooking.
Golden apple49.6Absorption and a short Regeneration.
Enchanted golden apple49.6The fight-saving one. Not craftable.
Cooked chicken67.2Fine. Saturation is the disappointment.
Mushroom stew67.2Bowl comes back empty. Doesn’t stack.
Beetroot soup67.2Same as mushroom stew.
Bread56Reliable, and the saturation is only average.
Baked potato56Same as bread. Farms easily.
Cooked cod56Weaker than salmon.
Pumpkin pie84.8Fills the bar, then you get hungry again.
Carrot33.6Eat the gold version if you can.
Apple42.4A snack, not a meal.
Honey bottle61.2Clears poison. Poor travel food.
Melon slice21.2Stacks. Doesn’t stay with you.
Cookie20.4Almost no saturation.
Sweet berries20.4Same problem as cookies.

Hunger is out of 20, which is ten drumsticks. You regenerate health on your own while hunger is at 18 or above and saturation is left. Stews don’t stack. These figures are the Java values players quote; Bedrock matches them for this list.